“The further you go, the more rewards you receive”
We would always be playing by trying to go further in waves, until the opponents of a wave kill you.
-Example:
You start in wave 1 with easy opponents.
You continue in waves, so you go up to wave 200
Where they will kill you for a critical of 69,000 until you died
At reaching some points or waves. You are rewarded with items, DvK or KLV. Maybe every 10 levels or every boss.
Second price: At the end of the week , Prizes are distributed depending on where they placed in the rank.
I take the screenshot of those who were in async rank at this time.